// -------------------------------------------------------------------------
//    @FileName			:    LogoDialog.h
//    @Author           :    Johance
//    @Date             :    2016-12-28
//    @Module           :    LogoDialog
//
// -------------------------------------------------------------------------
#ifndef LogoDialog_H
#define LogoDialog_H

#include "NFComm/NFUIManager/NFCUIManager.h"

class LogoDialog : public IUniqueDialog<LogoDialog>
{
public:
	LogoDialog();
	~LogoDialog();
	virtual const char* getUIName() { return "Logo"; }
	virtual const char* getUIPath() { return "Default/logo.csb"; }
	virtual int getUIPriority() { return 0; }

    virtual bool initLayout();
	virtual void initData(void *customData);

private:

private:
	void onNextClick(Ref *sender);
	
private:
    ui::ImageView *m_pLogo;

};

#endif // __HELLOWORLD_SCENE_H__
